Generative Doom


Dooooom - ENJMIN Dev Project 2017

Generative Doom is a plugin for Doom builder that let you create a whole map with a coherent level design given an amount of specific rooms that you can design yourself.

Source GitHub:
https://github.com/Wolfangar/TheBindingOfDoom
Build on Github:
https://github.com/Wolfangar/TheBindingOfDoom/blob/master/Build.zip

My role

Individual Programmer
(Doom Builder Plugin C#)

  • Studying procedural generation possibilities
  • JSON prefab workflow
  • Generation programming (C#)
  • Normal distribution
  • Creating a simple set of rules to let you generate a coherent level design with many tweaks (Windows Form)