School Escape


FPS Game - License 2016

Project made in duo for the license.

We did the main assets using modeling inside Unreal. Thanks to this game I discovered the Unreal Engine 4 and the blueprints.

The team:
Raphaël Bailly
Alaric Braillon

My role

Gameplay Programmer (Unreal Engine 4 - Blueprints)

  • Gameplay programming in blueprint only
  • Intro cinematic
  • Animation/Animator
  • Pathfinding and AI
  • Lighting/Postprocessing
  • Unreal editor in general
thegame